V1.4.1
5/30/2025
- Shield regeneration no longer makes health stronger, max health and shield capacity have been buffed to compensate.
- Fixed a bug in which Shapeshifter became stronger after becoming food.
- Re-added Earthshaker, right click to spawn an Earth Catalyst, press g to trigger all Earth Catalysts.
- Re-added Freeze Gun, right click to shoot a freezing bullet.
- Increased the recoil of Twin, Bent, Bent Hybrid and Penta Shot.
- Increased the FoV of Nailgun.
- Increased the damage of Auto-4.
- Increased the trap damage and health and the bullet damage of Gunner Trapper.
- Increased the drone speed, drone health, bullet damage and FoV of Overgunner.
- Increased the block damage and health of Gunner Builder but decreased the block reload.
- Increased the turret damage and reload of Monster, its movement speed and health also got buffed.
- Nerfed Nest Keeper armor regeneration cooldown and health regeneration but buffed its traps on BvsB.
- Nerfed Dominator FoV, bullet speed, bullet health and bullet damage on BvsB.
- Nerfed Monster reload on BvsB.
V1.4.0
5/14/2025
- New Gamemode: Bosses vs Bosses
- Increased Pulsewave bullet damage but slightly decreased bullet penetration
- Decreased Invader max fuel but increased its fuel charge rate and boost speed
- Slightly increased Deflector ability duration but increased ability cooldown and decreased bullet speed
- Decreased Hellgate bullet speed
- Slightly decreased Teleport gun bullet speed
- Haunter ability is now used with right click and its cooldown has been decreased a lot
- Shapeshifter is now able to move when shapeshifting into food and can now shapeshift into bosses, it also got a lot of bugs fixed
V1.3.2
5/09/2025
- Healing multiple people is now possible (not on any classes rn)
- Pentagons no longer always spawn in the middle they spawn on "nest" tiles
- Fixed ServerSpeed monitor (it actually works now)
- Made Housekeeper smarter (Should be more of a competition to fight not as simple as before)
V1.3.1
18/04/2025
- Teleport gun portal stats now depend on the bullet stats
- Nerfed pentagoner reload but buffed the drone damage and health
V1.3
6/04/2025
- Optimised networking to increase performance dramatically
- Added volley, upgrades from makaush. Press right click to shoot all bullets
- Added typhoon, upgrades from tri-angle/whirlwind
- Re-added teleport gun, upgrades from makaush. Press right click to create portals, press g to destroy all portals
- Re-added shapeshifter, upgrades from makaush. Press right click on a tank to transform into it
- Re-added whitehole, can be obtained by pressing g with blackhole. (Earth no longer transform into blackhole)
- The ammount of score obtained by killing players/bosses has been increased
- Leaderpos is now shown by default
- The boost abilities from Supercharger and Quinjet branches have been completely reworked
- Railgoon and Mutator can now use their abilities even if there are skill points left
- Whirlwind branch bullets orbit will now decrease as long as right click isnt pressed
- Hellgate's ability now damages bullets instead of killing them instantly
- Dominators have been rebalanced and some reworked
- Nerfed Nest Keeper’s drones FoV, their body damage has been buffed to compensate
- Huge rebalance to a lot of tanks, more details on the discord server
- You can now press F to control a Dominator on your team
- Dominators are no longer affected by blackhole and hellgate ability
- Lightning and blackhole no longer affects teammates
- Fixed the healing effect not disappearing after medic changes targets or dies
V1.2
30/07/2024
- Added Railgoon, upgrades from assasin. Its firepower increases overtime, shooting resets it
- Added Skillex, upgrades from makaush. Press right click to switch your build, press g to reset the current build.
- Whirlwind branch can now reduce/increase the orbit of bullets by pressing left/right click
- Text object rewrite (should stabilise FPS a ton)
- Chat now is rounded side effect of the rewrite
- Organised how information is sent to client (Packet avg 1/4 of the sizes)
- Medic can now defend itself right click an enemy instead or a square
- Patched invisibility so you dont expand like your dying when going transparent
- Possibly made explosions slightly more reliable
- Entities are organised in a type based system so entities arent as laggy clientside
- Entities no longer go idle if outside a players view
- Fixed notification messages not going away
- FFA the bot now picks from random classes and retreats when low
V1.1.2
23/07/2024
- Changelog is now in the menu (WIP)
- Menu changes like these (WIP)
- Added Settings (WIP)
- Patched Critical memory leak