V1.3.1
18/04/2025
- Teleport gun portal stats now depend on the bullet stats
- Nerfed pentagoner reload but buffed the drone damage and health
V1.3
6/04/2025
- Optimised networking to increase performance dramatically
- Added volley, upgrades from makaush. Press right click to shoot all bullets
- Added typhoon, upgrades from tri-angle/whirlwind
- Re-added teleport gun, upgrades from makaush. Press right click to create portals, press g to destroy all portals
- Re-added shapeshifter, upgrades from makaush. Press right click on a tank to transform into it
- Re-added whitehole, can be obtained by pressing g with blackhole. (Earth no longer transform into blackhole)
- The ammount of score obtained by killing players/bosses has been increased
- Leaderpos is now shown by default
- The boost abilities from Supercharger and Quinjet branches have been completely reworked
- Railgoon and Mutator can now use their abilities even if there are skill points left
- Whirlwind branch bullets orbit will now decrease as long as right click isnt pressed
- Hellgate's ability now damages bullets instead of killing them instantly
- Dominators have been rebalanced and some reworked
- Nerfed Nest Keeper’s drones FoV, their body damage has been buffed to compensate
- Huge rebalance to a lot of tanks, more details on the discord server
- You can now press F to control a Dominator on your team
- Dominators are no longer affected by blackhole and hellgate ability
- Lightning and blackhole no longer affects teammates
- Fixed the healing effect not disappearing after medic changes targets or dies
V1.2
30/07/2024
- Added Railgoon, upgrades from assasin. Its firepower increases overtime, shooting resets it
- Added Skillex, upgrades from makaush. Press right click to switch your build, press g to reset the current build.
- Whirlwind branch can now reduce/increase the orbit of bullets by pressing left/right click
- Text object rewrite (should stabilise FPS a ton)
- Chat now is rounded side effect of the rewrite
- Organised how information is sent to client (Packet avg 1/4 of the sizes)
- Medic can now defend itself right click an enemy instead or a square
- Patched invisibility so you dont expand like your dying when going transparent
- Possibly made explosions slightly more reliable
- Entities are organised in a type based system so entities arent as laggy clientside
- Entities no longer go idle if outside a players view
- Fixed notification messages not going away
- FFA the bot now picks from random classes and retreats when low
V1.1.2
23/07/2024
- Changelog is now in the menu (WIP)
- Menu changes like these (WIP)
- Added Settings (WIP)
- Patched Critical memory leak